﻿using UnityEngine;
using System.Collections;

namespace HWGAME
{
    public class AnalyticsCtrl
    {
        /// <summary>
        /// 统计打点
        /// </summary>
        /// <param name="category">第一级：分类</param>
        /// <param name="action">第二级：动作</param>
        /// <param name="label">第三级：值</param>
        public static void PostEvent(string category, string action, string label)
        {

        }
    }
}
